Sigil Spotlight Gaming

I’m pleased to announce that I’ll be appearing in weekly streaming tabletop roleplaying games on Twitch. Introducing Sigil Spotlight — a program that spotlights TTRPG content creators, playing each others’ creations, brought to you by a collaboration between Sigil Entertainment and Arcanist Press.

My stream will air Thursdays at 7pm Eastern, 4pm Pacific, on the Sigil Entertainment Twitch Stream. Join us on Thursday, April 16 for some D&D 5th Edition, meet some great, creative game creators, and have some fun! We’ve got a lot of exciting adventures coming up.

If you can’t join us live, the games will be archived at this link: Sigil Entertainment’s YouTube Channel.

Interview with the Editor

I was honored to have the opportunity to interview James L. Sutter for Lambda Literary. James was my editor at Paizo for Gears of Faith, and I was his editor when he wrote for my anthology When the Hero Comes Home 2.

Bisexuality is in an odd place in the matrix of queerness. It’s important to show out bisexuals in the workplace. We exist. We’re not defined by who we’re partnered with. And we bring a vision of diversity to the publishing workplace and the world of literature.

James L. Sutter Interview – Lambda LiteraryJames L. Sutter Interview – Lambda Literary

PaizoCon 2017

Here’s a selfie I took with my book (and a bunch of other great books!) at PaizoCon last weekend. Forgive the sunglasses and any apparent sleeplessness — if you’re well-rested at a convention you’re probably doing it wrong.

[Image: the author in front of a rack of Pathfinder Tales books]

paizocon2017

For many, PaizoCon was all about Starfinder, the shiny new science-fantasy RPG that Paizo is launching at GenCon this June.

For me, PaizoCon was all about Gears of Faith, and the Pathfinder Adventure Card Game.

I got to crash a panel with James Sutter and Erik Mona about writing fiction and comics. One highlight was a very interesting discussion about how the same things have to be portrayed differently in different media. For instance, take a “detect evil” spell. In the game, it’s a mechanic involving rules and dice. In fiction, a narrative medium, how do you know you’ve detected evil? Maybe the hair on the back of your neck stands up and your stomach feels unsettled. But in comics, a visual medium, you need to be able to show everything through visual cues and dialogue, so it might become a nosebleed and a character saying they’ve got a headache.

After that panel, I got sucked into the card game, specifically the “Mummy’s Mask” box, and kind of stayed there. Which was awesome. I’d never played the card game in organized play before. Designer Mike Selinker gets huge props for making the game mechanics fit the theme in fun and thoughtful (if infuriating!) ways. And I got to meet people I wouldn’t have met if I’d stuck to the RPG, which was also awesome.

The drive up to Seattle was gorgeous, and this was the first time I did it in two segments with a stop in the middle instead of just going straight through. There were rivers and mountains, and resident hotel-cats. Next time, maybe I’ll leave myself an extra day in the middle so that I can explore more on the way. For now, it’s nice to be home, happy, and inspired.

 

Gears of Faith – released!

grh_GoFBookwyrm RPG Convention in Fresno was kind enough to have me out as their Guest of Honor, the same weekend that Gears of Faith hit the shelves. A whole convention full of people got to see me with “new book glow.”

Thank you, Bookwyrm, Woodward Park Library, and Paizo, for making it all work out!